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Anima Concept

Anima is a malicious, ghost-like entity that appears in the survival-horror game The Evil Within 2. Like the other creatures in the game, she is some kind of manifestation within the STEM virtual realm. While other creatures may represent the broken psyches of those connected to STEM, Anima's exact nature is unclear, though it is suspected to be the manifestation of STEM's domination process over human minds.

Anima is encountered during several scripted scenes throughout the game. During these encounters, the player must hide from her whilst trying to escape from the area she is prowling. Fighting her is impossible as she is immune to all forms of attack and will kill the player instantly if they are caught.

Description[]

When encountered by Sebastian Castellanos, Anima appears as a tall, gaunt woman with long, black hair and long arms ending in clawed hands. She wears a tattered dress or robe that waves about her along with her hair as she moves. She is only visible to whomever she is targeting and is believed to appear differently to each victim.

Anima levitates over terrain and seems to generate an aura of cold wherever she goes, the surrounding environment becoming laden with chilling fog. She constantly hums the tune to Claude Debussy's Clair de Lune as she hunts for Sebastian.

Abilities[]

  • Telekinesis - Anima levitates herself everywhere she goes and can move nearby objects without touching them.
  • Intangibility - Attacks against Anima will not make contact with her.
  • Aura of Cold - Wherever Anima goes, the temperature in the area drops as a chilling fog sets in.
  • Mental Domination - When Anima catches a victim, she will completely drain their life force and convert them into one of the Lost.