Summoner

The Summoner is a demonic enemy from the video game DOOM (2016). Based on the Arch-vile of earlier games, it is a mid-level demon that summons lesser creatures to battle the Doom Slayer in its place.

Appearance
The Summoner is a humanoid creature with bluish-grey skin covering most of its body, save for the arms, neck and two petal-shaped extensions on its lower back consisting of glistening red muscle tissue. This creature has no visible eyes and its head is adorned with a semi-circular crown fused to the back of the skull. It lacks proper feet, the legs ending in points, however it does not need to stand or walk as it constantly levitates.

Overview
According to UAC reports, the Summoner is a highly-evolved variant of the lowly Imp, transformed after absorbing large amounts of Argent energy. In its current state, it acts as a defensive unit by opening rifts to Hell in order to summon reinforcements. It summons demons weaker than itself, such as Imps or Possessed.

In battle, the Summoner tends to keep its distance from attackers and call upon lesser demons to fight for it. It can move across terrain at lightning speed, leaving a red haze in its wake. In the event that it is surrounded, the Summoner will strike back by casting waves of Hell energy at opponents. Most humans caught in the path of these waves are obliterated, but occasionally some are transformed into Possessed.

When battling a demon horde that includes a Summoner, the Summoner should be singled out and disposed of as quickly as possible so that they cannot continuously summon more enemies. Given their speed, it is advisable to use weapons with a rapid rate of fire, like the Plasma Rifle, or with lock-on capability, such as the Rocket Launcher. The Plasma Rifle's Stun Bomb mod can also be useful in disabling a Summoner, giving the player more time to kill it.