Impostor

The Impostors are the main antagonists of the murder mystery and science fiction game, Among Us. His mission is to kill all the crewmates before they can finish all their tasks, and to try to stop the crewmates from realizing that they are the impostors among them.

Biography
Within every match in Among Us, there can be anywhere from one to three Impostors, with each sharing the same goal of killing everyone who is not one of them. Due to this, instead of having the ability to complete tasks, they have a variety of other abilities they can use in an attempt to end the lives of their foes. Of course, their main ability is to kill anyone near them, by either shooting out their barbed tongue from their mouth (located in their midsection), snapping their neck, or simply using a knife or pistol. Alongside this, they have the ability to either cause certain objects to malfunction (With effects ranging from a critical sabotage causing the Crewmates to die instantly if not fixed, obscure tasks by messing with communications, causing the lights to break down to allow the player to have an easier time killing or escaping under the cover of darkness, or shutting doors), hide in or move across vents for easy movement options, and having the usual ability to report bodies and use objects to reduce suspicion around them.

Once a body has been discovered or the emergency button is pressed, the usual meeting begins, with players meant to use the time to discuss on their knowledge or suspicions regarding their suspects and vote those they deem to be likely an Impostor out. As an Impostor, a common tactic is to pin blame on a Crewmate or falsify a testimony in order to have an innocent be voted out. If an Impostor themselves is voted out yet another Impostor/other Impostors remain, the ghost of the Impostor is still able to sabotage machines from beyond the grave, although they lose the ability to kill. Impostors can also report bodies, although these "self-reports" are very risky.

The Impostors win if the amount of surviving Crewmates ever equals their numbers or if a critical sabotage such as a reactor or O2 failure is not fixed, and they lose if all of them are voted out or if the Crewmates complete all of their tasks before the stated Impostor win conditions.